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Its with great pleasure that I launch the new masked face of Crowfall theorycrafting; Stealthed. For too long, we’ve watched fansites for Crowfall launch and fade away. We’ve gone too long without a place for fans to call home. Today is the day we come out of the shadows and begin our advocacy for Stealth and for Crowfall; topics of which we are very passionate about. While the majority of what we discuss will be central to these themes, we will explore aspects of the game that we find interesting that don’t fall into those categories.

MMOs and games in general are a hotbed of discussion and fiery debate among passionate fans. Yet its important to note that the most memorable games are the ones which created the opportunity for a unique experience. We don’t hear of memorable stories of when players finally beat the main story line in some random theme park title. Instead we hear of grand tales of corporate espionage, of a heist gone horribly right in some futuristic sandbox. We hear of grandiose tales of massive battles that spanned days, not hours.

In our minds, the tales that come from a game are more important then the tales told by a game. It is in this regard that we consider Crowfall to be filled with possibilities to win the hearts and minds of the next generation. It is why we are launching this site; to tell our story.

In the coming weeks and months, we’ve invited bloggers and avid ravenous fans of Crowfall to join us in creating a destination for people interested in learning more about the game. We are also hoping to eventually move beyond commenting on our hopes and dreams for an as-yet unfinished game and to move into deeper theorycrafting about a living Crowfall world.

Our goal is to invite any motivated members of the community, to provide them a place to share their well-thought out ideas and hopes for Crowfall. To that end, if you have a story you’d like to see here (even if you don’t want to write it) please let us know editors@stealthed.blog.

We are extremely excited in this endeavor and in Crowfall’s great potential and we hope you’ll continue to visit and support our efforts at Stealthed!



Started playing MMORPGs back on AOL in Neverwinter Nights Online around 1996 and has been a passionate advocate for the genre ever since. Currently an admitted Crowfall obsessed-fan; leading a Crowfall-exclusive stealth-first guild Obsidian, managing a web-magazine Stealthed (@stealthedBlog). He is also the project manager of the Malekai Project; a community-driven open-sourced API for sharing Crowfall related content.

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